Navigatgame dev field notes

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Game development, without the fog.

Navigat is a beginner-friendly reference for game development: how the game loop works, how to design fun, how to build and finish a small game, and how to share it.

30concept cards live
5chapters
7sections each

Newest concept cards

Each card is a single idea you can act on today.

01Getting Started

Where to begin: picking a scope, choosing a tool, and making your very first playable thing.

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02Game Design

The thinking behind the fun — loops, motivation, difficulty, clarity, levels, and playtesting.

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03Building Your Game

The code-side craft: sprites, collision, input, states, saving, and game feel.

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04Art & Sound

Making simple visuals and audio carry your game — placeholders, palettes, sound, music, and UI.

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05Finishing & Sharing

The part most beginners skip: shipping, fixing bugs, learning from players, and growing.

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